Computer Science
Serious Game
100%
Robot
75%
Research Project
62%
Health Care
50%
Cell Phone
50%
Critical Aspect
50%
Keyboard
50%
Legal Decision
50%
Usability Evaluation
50%
User Experience
37%
Home Environment
37%
Decision-Making
37%
Usability Study
25%
Ethical Decision
25%
component based architecture
25%
Training System
25%
Mobile Application
25%
Spiral Model
25%
Technical Progress
25%
User Involvement
25%
Voluntary Movement
25%
Personal Data
25%
Total Population
25%
e-Mail
25%
Multiple Sensor
25%
Parkinson's Disease
25%
Reference Model
25%
Interested Party
25%
Technical Specification
25%
Relative Importance
25%
Open Source Tool
25%
Formal Language
25%
Loop Algorithm
25%
Close Collaboration
25%
Human Participant
25%
Design Phase
25%
Participatory Design
25%
Degenerative Disease
25%
Oral Communication
25%
Wearable Device
25%
Assistive Technology
25%
for Loop
25%
User Satisfaction
25%
Emotion Detection
25%
Signal Acquisition
25%
System Usability Scale
16%
User-Centered Design
16%
Functional Requirement
16%
Targeted System
16%
Influencing Factor
16%
Engineering
End-Users
37%
Robotic System
25%
Flowchart
25%
Design Flowchart
25%
Mockups
25%
Closed Loop
25%
Human Centred Design
25%
User Centered Design
16%
Field Trial
16%
Domain Expert
16%
Functional Requirement
16%
Research Project
12%
Wearable Sensor
12%
Loop Algorithm
12%
Signal Acquisition
12%
Periodic Time
12%
Failure Approach
12%
Illustrates
12%
Design Development
12%
Robot
8%
Motivational
8%
Reference Model
8%
Font Size
8%
Health Professionals
8%
Design Phase
8%
Serious Games
8%
Prototype
5%
Medicine and Dentistry
Upper Limb
75%
Telerehabilitation
58%
Apoplexy
50%
Arm
25%
Parkinson's Disease
25%
Arm Movement
17%
Quality of Life
13%
Hand Function
12%
Voluntary Movement
12%
Home Rehabilitation
12%
Six Minute Walk Test
8%
Stroke Rehabilitation
8%
Function Test
5%
Motor Function Test
5%
Paresis
5%