A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting

Silvia Guillén-Climent, Ainara Garzo, María Nieves Muñoz-Alcaraz, Pablo Casado-Adam, Javier Arcas-Ruiz-Ruano, Manuela Mejías-Ruiz, Fernando Jesús Mayordomo-Riera

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Abstract

Neuroscience and neurotechnology are transforming stroke rehabilitation. Robotic devices, in addition to telerehabilitation, are increasingly being used to train the upper limbs after stroke, and their use at home allows us to extend institutional rehabilitation by increasing and prolonging therapy. The aim of this study is to assess the usability of the MERLIN robotic system based on serious games for upper limb rehabilitation in people with stroke in the home environment.
Original languageEnglish
Article number41
JournalJournal of NeuroEngineering and Rehabilitation
Volume18
Issue number1
DOIs
Publication statusPublished - Feb 2021

Keywords

  • Stroke
  • Neurological rehabilitation
  • Upper extremity
  • Telerehabilitation
  • Serious games
  • Home training
  • Robot

Project and Funding Information

  • Funding Info
  • This research is part of a MERLIN project, which has received funding from EIT Health (Grant no. 20649). EIT Health is supported by the European Institute of Innovation and Technology (EIT), a body of the European Union which receives support from the European Union’s Horizon 2020 Research and innovation programme.

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