Designing history learning games for museums. An alternative approach for visitors' engagement

Pablo Aguirrezabal, Rosa Peral, Ainhoa Pérez, Sara Sillaurren

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Citations (Scopus)

Abstract

In this paper we describe the work carried out in the PLAYHIST experiment in which we propose the use of gaming technologies to convert an interactive virtual reality film into a multiuser game with real 3D avatars to improve visitors' engagement when visiting a cultural center and museum about Hellenic history.

Original languageEnglish
Title of host publicationProceedings of the 2014 Virtual Reality International Conference, VRIC 2014
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450326261
DOIs
Publication statusPublished - 9 Apr 2014
Event2014 Virtual Reality International Conference, VRIC 2014 - Laval, France
Duration: 9 Apr 201411 Apr 2014

Publication series

NameACM International Conference Proceeding Series
Volume2014-April

Conference

Conference2014 Virtual Reality International Conference, VRIC 2014
Country/TerritoryFrance
CityLaval
Period9/04/1411/04/14

Keywords

  • Avatars
  • Engagement
  • Game based learning
  • Museums

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