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EDUKA: Design and development of an intelligent tutor and author tool for the personalised generation of itineraries and training activities in inmersive 3D and 360° educational environments

  • Maria Ruiz
  • , Idoia Mujika
  • , Arantza Arregi
  • , Pablo Aguirrezabal
  • , David Custodio
  • , Mikel Pajares
  • , Judit Gómez
  • DENAC
  • Mondragon Lingua S.Coop
  • Arizmendi Ikastola S.Coop.
  • INNOVAE Group S.L.
  • Foundation TECNALIA Research & Innovation

Research output: Contribution to journalArticlepeer-review

3 Citations (Scopus)
11 Downloads (Pure)

Abstract

Nowadays, Virtual and Augmented Reality have begun to be integrated in the educational field for the creation of immersive learning environments. This research presents the results of a project called “EDUKA: Intelligent tutor and author tool for the personalised generation of itineraries and training activities in immersive 3D and 360ºeducational environments”, funded by the Basque Government (BG) (Economic Development, Sustainability and Environment Department). The project started in April 2018 and was completed in December 2020. Nowadays, an improved version is being developed in a project called IKASNEED, also supported by the BG. The aim of the study was to develop research around a set of latest generation technologies that offer interdependence to educational centres for the adoption, development and integration of Virtual Reality (VR), Augmented Reality (AR) and immersive content technologies in their study plans.

Original languageEnglish
Pages (from-to)31-42
Number of pages12
JournalInternational Journal of Production Management and Engineering
Volume11
Issue number1
DOIs
Publication statusPublished - 2023

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 8 - Decent Work and Economic Growth
    SDG 8 Decent Work and Economic Growth

Keywords

  • Augmented Reality
  • Immersive 3D
  • Intelligent Tutor
  • Virtual Reality

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