Improving the match between ability and challenge: Toward a framework for automatic level adaptation in game-based assessment and training

Joel C. Perry, Sivakumar Balasubramanian, Cristina Rodriguez-De-Pablo, Thierry Keller

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Citations (Scopus)

Abstract

It is believed that the quality of arm mobility in planar reach movements can be adequately characterized by measures of planar position and vertical force. For the purpose of impairment assessment, it is further proposed that a complete picture of mobility performance can be represented through the assessment of metrics representative of each of four capacities: 1) Range of motion, 2) Range of force, 3) Control of motion, and 4) Control of force. In this paper, a set of games for mobility assessment is presented and initial plots of motion profiles and several computed metrics are shown for one patient in the performance of range of motion and control of motion assessments. Assessment plots are shown for four of seven training sessions and metrics are computed at each of the seven sessions to show the progression over the course of the 2-week clinical pilot study with the ArmAssist.

Original languageEnglish
Title of host publication2013 IEEE 13th International Conference on Rehabilitation Robotics, ICORR 2013
DOIs
Publication statusPublished - 2013
Event2013 IEEE 13th International Conference on Rehabilitation Robotics, ICORR 2013 - Seattle, WA, United States
Duration: 24 Jun 201326 Jun 2013

Publication series

NameIEEE International Conference on Rehabilitation Robotics
ISSN (Print)1945-7898
ISSN (Electronic)1945-7901

Conference

Conference2013 IEEE 13th International Conference on Rehabilitation Robotics, ICORR 2013
Country/TerritoryUnited States
CitySeattle, WA
Period24/06/1326/06/13

Keywords

  • assessment metrics
  • home-based training
  • Mobility assessment
  • serious games
  • stroke rehabilitation

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