Improving the match between ability and challenge: Toward a framework for automatic level adaptation in game-based assessment and training

Joel C. Perry, Sivakumar Balasubramanian, Cristina Rodriguez-De-Pablo, Thierry Keller

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    5 Citations (Scopus)

    Abstract

    It is believed that the quality of arm mobility in planar reach movements can be adequately characterized by measures of planar position and vertical force. For the purpose of impairment assessment, it is further proposed that a complete picture of mobility performance can be represented through the assessment of metrics representative of each of four capacities: 1) Range of motion, 2) Range of force, 3) Control of motion, and 4) Control of force. In this paper, a set of games for mobility assessment is presented and initial plots of motion profiles and several computed metrics are shown for one patient in the performance of range of motion and control of motion assessments. Assessment plots are shown for four of seven training sessions and metrics are computed at each of the seven sessions to show the progression over the course of the 2-week clinical pilot study with the ArmAssist.

    Original languageEnglish
    Title of host publication2013 IEEE 13th International Conference on Rehabilitation Robotics, ICORR 2013
    DOIs
    Publication statusPublished - 2013
    Event2013 IEEE 13th International Conference on Rehabilitation Robotics, ICORR 2013 - Seattle, WA, United States
    Duration: 24 Jun 201326 Jun 2013

    Publication series

    NameIEEE International Conference on Rehabilitation Robotics
    ISSN (Print)1945-7898
    ISSN (Electronic)1945-7901

    Conference

    Conference2013 IEEE 13th International Conference on Rehabilitation Robotics, ICORR 2013
    Country/TerritoryUnited States
    CitySeattle, WA
    Period24/06/1326/06/13

    Keywords

    • assessment metrics
    • home-based training
    • Mobility assessment
    • serious games
    • stroke rehabilitation

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