Abstract
In this paper we present the method for WiiMote position control in order to gain motivational feedback in stroke patients who need to train their arm movements. Developed software acts as interface between input system, such as a computer mouse, which patients could use in rehabilitation, and custom made robotized system for controlling of WiiMote. With this software it is possible to transform any therapy prescribed movements into controls of WiiMote, so Nintendo Wii game could be played successfully.
| Original language | English |
|---|---|
| Title of host publication | 11th Symposium on Neural Network Applications in Electrical Engineering,NEUREL 2012 - Proceedings |
| Pages | 133-136 |
| Number of pages | 4 |
| DOIs | |
| Publication status | Published - 2012 |
| Externally published | Yes |
| Event | 2012 9th International Conference on High Capacity Optical Networks and Enabling Technologies, HONET 2012 - Istanbul, Turkey Duration: 14 Dec 2012 → 14 Dec 2012 |
Publication series
| Name | 11th Symposium on Neural Network Applications in Electrical Engineering,NEUREL 2012 - Proceedings |
|---|
Conference
| Conference | 2012 9th International Conference on High Capacity Optical Networks and Enabling Technologies, HONET 2012 |
|---|---|
| Country/Territory | Turkey |
| City | Istanbul |
| Period | 14/12/12 → 14/12/12 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 3 Good Health and Well-being
Keywords
- control
- motivational feedback
- stroke rehabilitation
- WiiMote
Fingerprint
Dive into the research topics of 'WiiMote control: Gaming feedback for motivational training of the arm movements'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver