TY - GEN
T1 - Assembly simulation on collaborative haptic virtual environments
AU - Iglesias, R.
AU - Prada, E.
AU - Uribe, A.
AU - Garcia-Alonso, A.
AU - Casado, S.
AU - Gutierrez, T.
PY - 2007
Y1 - 2007
N2 - Currently, Virtual Environments (VEs) are used within engineering industry: physical prototypes or mock-ups are replaced by virtual prototypes. Increasingly, these VEs also allow designers and engineers to carry out assembly/disassembly processes and assembly sequences before any physical prototype is built. Moreover, different designers or engineers, which may be situated in the same or in geographically dispersed locations, often collaborate in the design of products. This allows developing more complex products within a shorter time scale and lowered costs. On the other hand, the utilization of haptic feedback has been found to significantly enhance task performance, for instance, in assembly tasks. In this paper we describe an assembly simulation application on a collaborative haptic virtual environment, where several users interact with virtual models to perform assembly operations within the same virtual scene. The paper also summarizes results achieved with experiments which evaluated different collaborative architectures. Furthermore, it reports on the goals that can be achieved and the limitations for haptic collaborative interaction in each case.
AB - Currently, Virtual Environments (VEs) are used within engineering industry: physical prototypes or mock-ups are replaced by virtual prototypes. Increasingly, these VEs also allow designers and engineers to carry out assembly/disassembly processes and assembly sequences before any physical prototype is built. Moreover, different designers or engineers, which may be situated in the same or in geographically dispersed locations, often collaborate in the design of products. This allows developing more complex products within a shorter time scale and lowered costs. On the other hand, the utilization of haptic feedback has been found to significantly enhance task performance, for instance, in assembly tasks. In this paper we describe an assembly simulation application on a collaborative haptic virtual environment, where several users interact with virtual models to perform assembly operations within the same virtual scene. The paper also summarizes results achieved with experiments which evaluated different collaborative architectures. Furthermore, it reports on the goals that can be achieved and the limitations for haptic collaborative interaction in each case.
KW - Assembly simulation
KW - Collaborative Virtual Environment
KW - Haptic feedback
KW - Virtual prototyping
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=51749094914&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:51749094914
SN - 9788086943985
T3 - 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007, WSCG'2007 - In Co-operation with EUROGRAPHICS, Full Papers ProceedingsWSCG Proceedings
SP - 241
EP - 247
BT - 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007, WSCG'2007 - In Co-operation with EUROGRAPHICS, Full Papers Proceedings
T2 - 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007, WSCG'2007
Y2 - 29 January 2007 through 1 February 2007
ER -