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Medieval Vitoria-Gasteiz

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

1 Cita (Scopus)

Resumen

Cultural heritage is one of the main tourist attractions of a city. Thanks to the technology breakthroughs we can make a cultural activity enjoyable. Learn through "playing". The game Medieval Vitoria-Gasteiz allows us to know the history and lifestyle of the village in the 16 th century. The objective is to combine playing a game on a virtual village and a real visit to the city enabling the visitors to travel through the time. This fact transforms the game in a competition where the user has to overcome challenges and will enjoy the advantages provided by Augmented Reality. The major challenges of this project have been the combination of state-of-the-art visual and interaction technologies with scientifically based knowledge and abstract concepts. This paper presents/describes the game mechanics and the preliminary user evaluation results, being the cultural dissemination one of the main project motivations.

Idioma originalInglés
Título de la publicación alojadaProceedings of the 2012 Virtual Reality International Conference, VRIC'12
DOI
EstadoPublicada - 2012
Evento2012 Virtual Reality International Conference, VRIC'12 - Laval, Francia
Duración: 28 mar 201230 mar 2012

Serie de la publicación

NombreACM International Conference Proceeding Series

Conferencia

Conferencia2012 Virtual Reality International Conference, VRIC'12
País/TerritorioFrancia
CiudadLaval
Período28/03/1230/03/12

ODS de las Naciones Unidas

Este resultado contribuye a los siguientes Objetivos de Desarrollo Sostenible

  1. ODS 11: Ciudades y comunidades sostenibles
    ODS 11: Ciudades y comunidades sostenibles

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