Resumen
Cultural heritage is one of the main tourist attractions of a city. Thanks to the technology breakthroughs we can make a cultural activity enjoyable. Learn through "playing". The game Medieval Vitoria-Gasteiz allows us to know the history and lifestyle of the village in the 16 th century. The objective is to combine playing a game on a virtual village and a real visit to the city enabling the visitors to travel through the time. This fact transforms the game in a competition where the user has to overcome challenges and will enjoy the advantages provided by Augmented Reality. The major challenges of this project have been the combination of state-of-the-art visual and interaction technologies with scientifically based knowledge and abstract concepts. This paper presents/describes the game mechanics and the preliminary user evaluation results, being the cultural dissemination one of the main project motivations.
| Idioma original | Inglés |
|---|---|
| Título de la publicación alojada | Proceedings of the 2012 Virtual Reality International Conference, VRIC'12 |
| DOI | |
| Estado | Publicada - 2012 |
| Evento | 2012 Virtual Reality International Conference, VRIC'12 - Laval, Francia Duración: 28 mar 2012 → 30 mar 2012 |
Serie de la publicación
| Nombre | ACM International Conference Proceeding Series |
|---|
Conferencia
| Conferencia | 2012 Virtual Reality International Conference, VRIC'12 |
|---|---|
| País/Territorio | Francia |
| Ciudad | Laval |
| Período | 28/03/12 → 30/03/12 |
ODS de las Naciones Unidas
Este resultado contribuye a los siguientes Objetivos de Desarrollo Sostenible
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ODS 11: Ciudades y comunidades sostenibles
Huella
Profundice en los temas de investigación de 'Medieval Vitoria-Gasteiz'. En conjunto forman una huella única.Citar esto
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