Platform for integration of internet games for the training of upper extremities after stroke

Milena T. Okošanović, Jelena Kljajić, Miloš D. Kostić

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

1 Cita (Scopus)

Resumen

The gaming system used during the process of neurorehabilitation is developed. It is composed of: acquisition component - Wacom Intuos4 XL tablet, and a computer which processes data and uses them as control signals in Internet game. Monitoring of either personal progress or success of other users using the presented platform is enabled by special evaluation system which provides comparison of the results. Quality of movement is assessed by the method which employs method of Probability Tubes. The result of this assessment is reflected in the form of a control signal adapted to playing online games Darts. The system supports point to point movements in horizontal plane.

Idioma originalInglés
Título de la publicación alojada12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Proceedings
EditoresBranimir Reljin, Srdan Stankovic
EditorialInstitute of Electrical and Electronics Engineers Inc.
Páginas167-172
Número de páginas6
ISBN (versión digital)9781479958887
DOI
EstadoPublicada - 15 ene 2014
Evento12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Belgrade, Serbia
Duración: 25 nov 201427 nov 2014

Serie de la publicación

Nombre12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Proceedings

Conferencia

Conferencia12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014
País/TerritorioSerbia
CiudadBelgrade
Período25/11/1427/11/14

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