Resumen
The gaming system used during the process of neurorehabilitation is developed. It is composed of: acquisition component - Wacom Intuos4 XL tablet, and a computer which processes data and uses them as control signals in Internet game. Monitoring of either personal progress or success of other users using the presented platform is enabled by special evaluation system which provides comparison of the results. Quality of movement is assessed by the method which employs method of Probability Tubes. The result of this assessment is reflected in the form of a control signal adapted to playing online games Darts. The system supports point to point movements in horizontal plane.
| Idioma original | Inglés |
|---|---|
| Título de la publicación alojada | 12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Proceedings |
| Editores | Branimir Reljin, Srdan Stankovic |
| Editorial | Institute of Electrical and Electronics Engineers Inc. |
| Páginas | 167-172 |
| Número de páginas | 6 |
| ISBN (versión digital) | 9781479958887 |
| DOI | |
| Estado | Publicada - 15 ene 2014 |
| Evento | 12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Belgrade, Serbia Duración: 25 nov 2014 → 27 nov 2014 |
Serie de la publicación
| Nombre | 12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Proceedings |
|---|
Conferencia
| Conferencia | 12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 |
|---|---|
| País/Territorio | Serbia |
| Ciudad | Belgrade |
| Período | 25/11/14 → 27/11/14 |
ODS de las Naciones Unidas
Este resultado contribuye a los siguientes Objetivos de Desarrollo Sostenible
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ODS 3: Salud y bienestar
Huella
Profundice en los temas de investigación de 'Platform for integration of internet games for the training of upper extremities after stroke'. En conjunto forman una huella única.Citar esto
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