The H2020 project RAYUELA: A fun way to fight cybercrime

Gregorio López, Nereida Bueno, Mario Castro, Maria Reneses, Jaime Perez, Maria Riberas, Manuel Alvarez-Campana, Mario Vega-Barbas, Sonia Solera-Cotanilla, Leire Bastida, Ana Moya, Ruben Fernandez, Violeta Vazquez, German Zango, Pedro Vicente

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Resumen

As in the case of maieutics, this paper aims to unveil the most important goals and features of the recently funded European project RAYUELA by answering some important questions, such as: why, who, what, how, what the main challenges and novelty of the project are, and what will be next (although the project is still in its earlier stages).
Idioma originalInglés
DOI
EstadoPublicada - 2021

Palabras clave

  • Connected devices
  • Cyberbullying
  • Cybercriminality
  • Cybersegurity
  • Data analysis
  • Human Trafficking
  • Misinformation
  • Online grooming
  • Serious games

Project and Funding Information

  • Project ID
  • info:eu-repo/grantAgreement/EC/H2020/882828/EU/EMPOWERING AND EDUCATING YOUNG PEOPLE FOR THE INTERNET BY PLAYING/RAYUELA
  • Funding Info
  • This work has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 882828. The authors would like to thank all the partners within the consortium for the fruitful collaboration and discussion. The sole responsibility for the content of this document lies with the authors and in no way reflects the views of the European Union.

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